LeviLamina
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TickWorldComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
8class ITickingArea;
9// clang-format on
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<4, 4, uint> mChunkRadius;
16 ::ll::TypedStorage<4, 4, float> mMaxDistToPlayers;
17 ::ll::TypedStorage<1, 1, bool> mAlwaysActive;
18 ::ll::TypedStorage<1, 1, bool> mChanged;
19 ::ll::TypedStorage<8, 16, ::std::weak_ptr<::ITickingArea>> mTickingArea;
20 // NOLINTEND
21
22public:
23 // member functions
24 // NOLINTBEGIN
25 MCAPI void removeArea();
26
27 MCAPI void setTickingArea(::Actor& owner, ::std::shared_ptr<::ITickingArea> tickingArea);
28
29 MCAPI void updateArea(::Actor& owner);
30
31 MCAPI ~TickWorldComponent();
32 // NOLINTEND
33
34public:
35 // destructor thunk
36 // NOLINTBEGIN
37 MCAPI void $dtor();
38 // NOLINTEND
39};
Definition Actor.h:104
Definition ITickingArea.h:25
Definition TickWorldComponent.h:11