LeviLamina
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PlayerItemInUse Struct Reference

Public Member Functions

MCAPI void releaseUsing (::Player &player)
 
MCAPI void setItemInUse (::ItemStack const &newItem, ::EntityContext &owner, int duration, ::PlayerInventorySlotData slot)
 
MCAPI ~PlayerItemInUse ()
 
MCAPI void $dtor ()
 

Public Attributes

::ll::TypedStorage< 1, 1, bool > mShouldSendInteractionGameEvents
 
::ll::TypedStorage< 8, 152, ::ItemStackmItem
 
::ll::TypedStorage< 4, 8, ::PlayerInventorySlotDatamSlot
 

Constructor & Destructor Documentation

◆ ~PlayerItemInUse()

MCAPI PlayerItemInUse::~PlayerItemInUse ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ releaseUsing()

MCAPI void PlayerItemInUse::releaseUsing ( ::Player & player)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setItemInUse()

MCAPI void PlayerItemInUse::setItemInUse ( ::ItemStack const & newItem,
::EntityContext & owner,
int duration,
::PlayerInventorySlotData slot )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void PlayerItemInUse::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: