LeviLamina
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PlayerItemInUse Struct Reference

Public Member Functions

MCAPI void releaseUsing (::Player &player)
 
MCAPI void setItemInUse (::ItemStack const &newItem, ::EntityContext &owner, int duration, ::PlayerInventorySlotData slot)
 
MCFOLD void $dtor ()
 

Public Attributes

::ll::TypedStorage< 1, 1, bool > mShouldSendInteractionGameEvents
 
::ll::TypedStorage< 8, 152, ::ItemStackmItem
 
::ll::TypedStorage< 4, 8, ::PlayerInventorySlotDatamSlot
 

The documentation for this struct was generated from the following file: