19 ::ll::TypedStorage<1, 1, bool> mShouldEmitGameEvents;
20 ::ll::TypedStorage<8, 152, ::ItemStack> mItem;
21 ::ll::TypedStorage<4, 8, ::PlayerInventorySlotData> mSlot;
36 MCAPI
void releaseUsing(
::Player& player);
43 MCAPI
void updateItemInUse(
::ItemStack const& updatedItem);
Definition EntityContext.h:15