LeviLamina
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StructurePoolActorPredicateAlwaysTrue.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/structurepools/IStructurePoolActorPredicate.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Util { class XXHash; }
11// clang-format on
12
14public:
15 // virtual functions
16 // NOLINTBEGIN
17 // vIndex: 1
18 virtual bool test(::std::string const&) const /*override*/;
19
20 // vIndex: 2
21 virtual void appendMetadataKey(::Util::XXHash&) const /*override*/;
22
23 // vIndex: 0
24 virtual ~StructurePoolActorPredicateAlwaysTrue() /*override*/ = default;
25 // NOLINTEND
26
27public:
28 // destructor thunk
29 // NOLINTBEGIN
30
31 // NOLINTEND
32
33public:
34 // virtual function thunks
35 // NOLINTBEGIN
36
37 // NOLINTEND
38};
Definition IStructurePoolActorPredicate.h:10
Definition StructurePoolActorPredicateAlwaysTrue.h:13
Definition XXHash.h:7