3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/inventory/FillingContainer.h"
7#include "mc/world/level/block/actor/RandomizableBlockActorContainerBase.h"
24 virtual void setContainerChanged(
int slot) ;
27 virtual void startOpen(
::Player& player) ;
30 virtual void dropSlotContent(
::BlockSource& region,
::Vec3 const& pos,
bool randomizeDrop,
int slot) ;
39 virtual void initializeContainerContents(
::BlockSource& region) ;
51 MCFOLD
void $setContainerChanged(
int slot);
53 MCAPI
void $startOpen(
::Player& player);
55 MCFOLD
void $dropSlotContent(
::BlockSource& region,
::Vec3 const& pos,
bool randomizeDrop,
int slot);
61 MCFOLD
void $initializeContainerContents(
::BlockSource& region);
67 MCAPI
static void** $vftableForFillingContainer();
69 MCAPI
static void** $vftableForRandomizableBlockActorContainerBase();
Definition BlockSource.h:67
Definition FillingContainer.h:16
Definition RandomizableBlockActorContainerBase.h:21
Definition RandomizableBlockActorFillingContainer.h:16