LeviLamina
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PersonaEmoteInputSystem Class Reference

Static Public Member Functions

static MCAPI void _personaEmoteInputSystem (::StrictEntityContext const &entity, ::EventingDispatcherComponent const &eventingDispatcherComponent, ::EmotePlayedTelemetryDataComponent const &emotePlayedTelemetryDataComponent, ::ViewT<::StrictEntityContext, ::EventingRequestQueueComponent > requestQueueView, ::EntityModifier<::EmotePlayedTelemetryDataComponent, ::ShouldStopEmotingRequestComponent > modifier)
 
static MCAPI void _tickPersonaEmoteInputSystem (::ViewT< ::StrictEntityContext, ::Include<::ShouldStopEmotingRequestComponent >, ::EventingDispatcherComponent const, ::EmotePlayedTelemetryDataComponent const > view, ::ViewT<::StrictEntityContext, ::EventingRequestQueueComponent > requestQueueView, ::EntityModifier<::EmotePlayedTelemetryDataComponent, ::ShouldStopEmotingRequestComponent > modifier)
 
static MCAPI ::TickingSystemWithInfo createSystem ()
 

Member Function Documentation

◆ _personaEmoteInputSystem()

static MCAPI void PersonaEmoteInputSystem::_personaEmoteInputSystem ( ::StrictEntityContext const & entity,
::EventingDispatcherComponent const & eventingDispatcherComponent,
::EmotePlayedTelemetryDataComponent const & emotePlayedTelemetryDataComponent,
::ViewT<::StrictEntityContext, ::EventingRequestQueueComponent > requestQueueView,
::EntityModifier<::EmotePlayedTelemetryDataComponent, ::ShouldStopEmotingRequestComponent > modifier )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tickPersonaEmoteInputSystem()

Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createSystem()

static MCAPI ::TickingSystemWithInfo PersonaEmoteInputSystem::createSystem ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: