LeviLamina
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PersonaEmoteInputSystem Class Reference

Public Types

using SystemView

Static Public Member Functions

static MCAPI void _personaEmoteInputSystem (::StrictEntityContext const &entity, ::EventingDispatcherComponent const &eventingDispatcherComponent, ::EmotePlayedTelemetryDataComponent const &emotePlayedTelemetryDataComponent, ::ViewT<::StrictEntityContext, ::EventingRequestQueueComponent > requestQueueView, ::EntityModifier<::EmotePlayedTelemetryDataComponent, ::ShouldStopEmotingRequestComponent > modifier)
static MCAPI void _tickPersonaEmoteInputSystem (::ViewT< ::StrictEntityContext, ::Include<::ShouldStopEmotingRequestComponent >, ::EventingDispatcherComponent const, ::EmotePlayedTelemetryDataComponent const > view, ::ViewT<::StrictEntityContext, ::EventingRequestQueueComponent > requestQueueView, ::EntityModifier<::EmotePlayedTelemetryDataComponent, ::ShouldStopEmotingRequestComponent > modifier)
static MCAPI ::TickingSystemWithInfo createSystem ()

Member Typedef Documentation

◆ SystemView

using PersonaEmoteInputSystem::SystemView
Initial value:
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition EmotePlayedTelemetryDataComponent.h:5
Definition EventingDispatcherComponent.h:8
Definition Include.h:6

The documentation for this class was generated from the following file: