LeviLamina
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TheEndLightTextureImageBuilder.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/renderer/ptexture/BaseLightTextureImageBuilder.h"
7
8// auto generated forward declare list
9// clang-format off
10class BaseLightData;
11namespace mce { struct Image; }
12// clang-format on
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 virtual bool buildImage(
19 ::BaseLightData const& lightData,
20 ::mce::Image* targetImage,
21 uint imageLength,
22 float a,
23 float ambientBoost,
24 bool clampToMinimum
25 ) /*override*/;
26 // NOLINTEND
27
28public:
29 // virtual function thunks
30 // NOLINTBEGIN
31 MCNAPI bool $buildImage(
32 ::BaseLightData const& lightData,
33 ::mce::Image* targetImage,
34 uint imageLength,
35 float a,
36 float ambientBoost,
37 bool clampToMinimum
38 );
39 // NOLINTEND
40
41public:
42 // vftables
43 // NOLINTBEGIN
44 MCNAPI static void** $vftable();
45 // NOLINTEND
46};
Definition BaseLightData.h:5
Definition BaseLightTextureImageBuilder.h:5
Definition TheEndLightTextureImageBuilder.h:5
MCAPI bool $buildImage(::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, float ambientBoost, bool clampToMinimum)
static MCAPI void ** $vftable()
Definition Image.h:12