LeviLamina
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BaseLightTextureImageBuilder Class Reference
Inheritance diagram for BaseLightTextureImageBuilder:

Public Member Functions

virtual void init (::Dimension *d)
virtual bool buildImage (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, float ambientBoost, bool clampToMinimum)
virtual bool buildImageSplit (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, bool clampToMinimum)
virtual ::std::unique_ptr<::BaseLightDatacreateBaseLightTextureData (::IClientInstance *client, ::BaseLightData const &currentData)
MCFOLD void $init (::Dimension *d)
MCAPI bool $buildImage (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, float ambientBoost, bool clampToMinimum)
MCAPI bool $buildImageSplit (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, bool clampToMinimum)
MCAPI ::std::unique_ptr<::BaseLightData$createBaseLightTextureData (::IClientInstance *client, ::BaseLightData const &currentData)

Public Attributes

::ll::TypedStorage< 8, 8, ::Dimension const * > mDimension

The documentation for this class was generated from the following files: