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virtual bool | buildImage (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, float ambientBoost, bool clampToMinimum) |
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| MCAPI bool | $buildImage (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, float ambientBoost, bool clampToMinimum) |
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◆ $buildImage()
| MCAPI bool TheEndLightTextureImageBuilder::$buildImage |
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::BaseLightData const & | lightData, |
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::mce::Image * | targetImage, |
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uint | imageLength, |
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float | a, |
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float | ambientBoost, |
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bool | clampToMinimum ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| static MCAPI void ** TheEndLightTextureImageBuilder::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: