LeviLamina
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FoodItemComponentLegacy Class Reference
Inheritance diagram for FoodItemComponentLegacy:

Classes

struct  Effect

Public Types

enum class  OnUseAction : int { None = -1 , ChorusTeleport = 0 , SuspiciousStewEffect = 1 }

Public Member Functions

FoodItemComponentLegacyoperator= (FoodItemComponentLegacy const &)
 FoodItemComponentLegacy (FoodItemComponentLegacy const &)
virtual int getNutrition () const
virtual float getSaturationModifier () const
virtual bool canAlwaysEat () const
virtual::Item const * eatItem (::ItemStack &instance, ::Actor &actor, ::Level &level)
virtual void use (bool &result, ::ItemStack &instance, ::Player &player)
virtual::Item const * useTimeDepleted (::ItemUseMethod &itemUseMethod, ::ItemStack const &, ::ItemStack &instance, ::Player &player, ::Level &level)
MCAPI void _applyEatEffects (::ItemStack const &, ::Actor &actor, ::Level &level)
MCAPI void _loadEffects (::Json::Value const &effectsData)
MCAPI void _loadRemoveEffects (::Json::Value const &removeEffectsData)
MCAPI ::std::unique_ptr<::CompoundTagbuildNetworkTag () const
MCAPI bool init (::Json::Value const &data, ::MolangVersion)
MCAPI void $dtor ()
MCFOLD int $getNutrition () const
MCFOLD float $getSaturationModifier () const
MCAPI bool $canAlwaysEat () const
MCAPI::Item const * $eatItem (::ItemStack &instance, ::Actor &actor, ::Level &level)
MCAPI void $use (bool &result, ::ItemStack &instance, ::Player &player)
MCAPI::Item const * $useTimeDepleted (::ItemUseMethod &itemUseMethod, ::ItemStack const &, ::ItemStack &instance, ::Player &player, ::Level &level)

Static Public Member Functions

static MCAPI ::Json::Value initializeFromNetwork (::CompoundTag const &tag)
static MCAPI void ** $vftable ()
static MCAPI ::std::add_lvalue_reference_t< char const[]> CAN_ALWAYS_EAT ()
static MCAPI ::std::add_lvalue_reference_t< char const[]> NUTRITION ()
static MCAPI ::std::add_lvalue_reference_t< char const[]> SATURATION_MODIFIER ()

Public Attributes

::ll::TypedStorage< 8, 8, ::Item & > mOwner
::ll::TypedStorage< 4, 4, int > mNutrition
::ll::TypedStorage< 4, 4, float > mSaturationModifier
::ll::TypedStorage< 8, 32, ::std::string > mUsingConvertsTo
::ll::TypedStorage< 4, 4, ::FoodItemComponentLegacy::OnUseAction > mOnUseAction
::ll::TypedStorage< 4, 12, ::Vec3mOnUseRange
::ll::TypedStorage< 8, 48, ::HashedStringmCooldownCategory
::ll::TypedStorage< 4, 4, int > mCooldownDuration
::ll::TypedStorage< 1, 1, bool > mCanAlwaysEat
::ll::TypedStorage< 8, 24, ::std::vector<::FoodItemComponentLegacy::Effect > > mEffects
::ll::TypedStorage< 8, 24, ::std::vector< uint > > mRemoveEffects

Member Function Documentation

◆ getNutrition()

virtual int FoodItemComponentLegacy::getNutrition ( ) const
virtual

Implements IFoodItemComponent.

◆ getSaturationModifier()

virtual float FoodItemComponentLegacy::getSaturationModifier ( ) const
virtual

Implements IFoodItemComponent.

◆ canAlwaysEat()

virtual bool FoodItemComponentLegacy::canAlwaysEat ( ) const
virtual

Implements IFoodItemComponent.

◆ eatItem()

virtual::Item const * FoodItemComponentLegacy::eatItem ( ::ItemStack & instance,
::Actor & actor,
::Level & level )
virtual

Implements IFoodItemComponent.

◆ use()

virtual void FoodItemComponentLegacy::use ( bool & result,
::ItemStack & instance,
::Player & player )
virtual

Implements IFoodItemComponent.

◆ useTimeDepleted()

virtual::Item const * FoodItemComponentLegacy::useTimeDepleted ( ::ItemUseMethod & itemUseMethod,
::ItemStack const & ,
::ItemStack & instance,
::Player & player,
::Level & level )
virtual

Implements IFoodItemComponent.


The documentation for this class was generated from the following file: