LeviLamina
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OreUI::InGameFacet Class Reference
Inheritance diagram for OreUI::InGameFacet:

Public Member Functions

virtual bool update ()
MCAPI InGameFacet (::Bedrock::NotNullNonOwnerPtr<::Social::MultiplayerServiceManager > multiplayerServiceManager, ::std::function<::MultiPlayerLevel *()> getCurrentLevel)
MCFOLD::std::string const & getCurrentLevelId () const
MCFOLD bool getIsHosting () const
MCFOLD bool getIsInGame () const
MCFOLD bool getIsInMultiplayerSession () const
MCAPI void * $ctor (::Bedrock::NotNullNonOwnerPtr<::Social::MultiplayerServiceManager > multiplayerServiceManager, ::std::function<::MultiPlayerLevel *()> getCurrentLevel)
MCAPI void $dtor ()
MCAPI bool $update ()

Static Public Member Functions

static MCAPI ::std::add_lvalue_reference_t< char const[]> NAME ()
static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 1, 1, bool > mIsInGame
::ll::TypedStorage< 1, 1, bool > mIsHosting
::ll::TypedStorage< 1, 1, bool > mIsInMultiplayerSession
::ll::TypedStorage< 8, 32, ::std::string > mCurrentLevelId
::ll::TypedStorage< 8, 64, ::std::function<::MultiPlayerLevel *()> > mGetCurrentLevel
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::Social::MultiplayerServiceManager > > mMultiplayerServiceManager

Member Function Documentation

◆ $vftable()

MCAPI void ** OreUI::InGameFacet::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files:
  • src-server/mc/client/gui/oreui/binding/facets/vanilla/InGameFacet.h
  • src-client/mc/client/gui/oreui/binding/facets/vanilla/InGameFacet.h