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virtual bool | update () |
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MCAPI | InGameFacet (::Bedrock::NotNullNonOwnerPtr<::Social::MultiplayerServiceManager > multiplayerServiceManager, ::std::function<::MultiPlayerLevel *()> getCurrentLevel) |
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MCFOLD::std::string const & | getCurrentLevelId () const |
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MCFOLD bool | getIsHosting () const |
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MCFOLD bool | getIsInGame () const |
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MCFOLD bool | getIsInMultiplayerSession () const |
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MCAPI void * | $ctor (::Bedrock::NotNullNonOwnerPtr<::Social::MultiplayerServiceManager > multiplayerServiceManager, ::std::function<::MultiPlayerLevel *()> getCurrentLevel) |
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MCAPI void | $dtor () |
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MCAPI bool | $update () |
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static MCAPI ::std::add_lvalue_reference_t< char const[]> | NAME () |
| static MCAPI void ** | $vftable () |
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::ll::TypedStorage< 1, 1, bool > | mIsInGame |
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::ll::TypedStorage< 1, 1, bool > | mIsHosting |
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::ll::TypedStorage< 1, 1, bool > | mIsInMultiplayerSession |
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::ll::TypedStorage< 8, 32, ::std::string > | mCurrentLevelId |
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::ll::TypedStorage< 8, 64, ::std::function<::MultiPlayerLevel *()> > | mGetCurrentLevel |
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::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::Social::MultiplayerServiceManager > > | mMultiplayerServiceManager |
◆ $vftable()
| MCAPI void ** OreUI::InGameFacet::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files:
- src-server/mc/client/gui/oreui/binding/facets/vanilla/InGameFacet.h
- src-client/mc/client/gui/oreui/binding/facets/vanilla/InGameFacet.h