LeviLamina
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GameControllerButtonEvent Struct Reference
Public Attributes
::ll::TypedStorage< 4, 4, int >
id
::ll::TypedStorage< 4, 4, ::GameControllerButtonState >
state
::ll::TypedStorage< 1, 1, bool >
allowRemapping
The documentation for this struct was generated from the following files:
src-server/mc/deps/input/interface/
GameControllerButtonEvent.h
src-client/mc/deps/input/interface/
GameControllerButtonEvent.h
GameControllerButtonEvent
Generated on
for LeviLamina by
1.16.1