3#include "mc/_HeaderOutputPredefine.h"
4#include "mc/deps/core/utility/NonOwnerPointer.h"
5#include "mc/network/ServerNetworkHandler.h"
6#include "mc/server/ServerInstance.h"
9#include "mc/deps/core/utility/NonOwnerPointer.h"
10#include "mc/network/GameSpecificNetEventCallback.h"
24 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::ServerNetworkHandler>> mBedrockHandler;
25 ::ll::TypedStorage<8, 8, ::ServerInstance&> mServer;
Definition GameSpecificNetEventCallback.h:11
Definition NetworkIdentifier.h:10
Definition ResourcePackClientResponsePacket.h:17
Definition ServerInstance.h:71
Definition ServerNetworkHandler.h:162
Definition VanillaServerNetworkHandler.h:20
static MCAPI void ** $vftable()
MCAPI void $handle(::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet)