LeviLamina
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VanillaServerNetworkHandler Class Reference
+ Inheritance diagram for VanillaServerNetworkHandler:

Public Member Functions

virtual void handle (::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet)
 
MCAPI void $handle (::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::ServerNetworkHandler > > mBedrockHandler
 
::ll::TypedStorage< 8, 8, ::ServerInstance & > mServer
 

Member Function Documentation

◆ handle()

virtual void VanillaServerNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ResourcePackClientResponsePacket const & packet )
virtual

Reimplemented from GameSpecificNetEventCallback.


The documentation for this class was generated from the following file: