LeviLamina
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Silverfish.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorEvent.h"
7#include "mc/world/actor/monster/Monster.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockPos;
12// clang-format on
13
14class Silverfish : public ::Monster {
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 // vIndex: 69
19 virtual void handleEntityEvent(::ActorEvent eventId, int data) /*override*/;
20
21 // vIndex: 177
22 virtual bool isDarkEnoughToSpawn() const /*override*/;
23
24 // vIndex: 139
25 virtual void spawnAnim() /*override*/;
26
27 // vIndex: 171
28 virtual float _getWalkTargetValue(::BlockPos const& pos) /*override*/;
29
30 // vIndex: 147
31 virtual bool checkSpawnRules(bool fromSpawner) /*override*/;
32
33 // vIndex: 8
34 virtual ~Silverfish() /*override*/ = default;
35 // NOLINTEND
36
37public:
38 // destructor thunk
39 // NOLINTBEGIN
40
41 // NOLINTEND
42
43public:
44 // virtual function thunks
45 // NOLINTBEGIN
46 MCFOLD bool $isDarkEnoughToSpawn() const;
47
48 MCAPI void $spawnAnim();
49
50 MCAPI float $_getWalkTargetValue(::BlockPos const& pos);
51
52 MCAPI bool $checkSpawnRules(bool fromSpawner);
53 // NOLINTEND
54
55public:
56 // vftables
57 // NOLINTBEGIN
58 MCAPI static void** $vftable();
59 // NOLINTEND
60};
Definition BlockPos.h:18
Definition Monster.h:19
Definition Silverfish.h:14