LeviLamina
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ProjectileDescription Struct Reference
Inheritance diagram for ProjectileDescription:

Public Member Functions

virtual char const * getJsonName () const
virtual void deserializeData (::DeserializeDataParams deserializeDataParams)
MCAPI void * $ctor ()
MCAPI void $dtor ()
MCAPI char const * $getJsonName () const
MCAPI void $deserializeData (::DeserializeDataParams deserializeDataParams)
MCAPI::Description * parseDescription (::ActorDocumentDataParams actorDocumentDataParams)
MCAPI::Description * parseDescription (::DeserializeDataParams deserializeDataParams)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 4, 12, ::Vec3mProjectileOffset
::ll::TypedStorage< 4, 4, float > mProjectilePower
::ll::TypedStorage< 1, 1, bool > mKnockback
::ll::TypedStorage< 1, 1, bool > mIgniteOnHit
::ll::TypedStorage< 1, 1, bool > mLightingOnHit
::ll::TypedStorage< 4, 4, float > mGravity
::ll::TypedStorage< 4, 4, float > mUpwardsAngleOffset
::ll::TypedStorage< 4, 4, ::ParticleType > mHitParticle
::ll::TypedStorage< 4, 4, float > mUncertaintyBase
::ll::TypedStorage< 4, 4, float > mUncertaintyMultiplier
::ll::TypedStorage< 4, 4, float > mOnFireTime
::ll::TypedStorage< 4, 4, int > mPotionEffect
::ll::TypedStorage< 4, 4, float > mSplashRange
::ll::TypedStorage< 4, 4, ::ActorType > mFilter
::ll::TypedStorage< 1, 1, bool > mCatchFire
::ll::TypedStorage< 1, 1, bool > mIsSplash
::ll::TypedStorage< 4, 4, float > mInertiaMod
::ll::TypedStorage< 4, 4, float > mLiquidInertia
::ll::TypedStorage< 1, 1, bool > mSemiRandomDiffDamage
::ll::TypedStorage< 8, 32, ::std::string > mHitEntitySound
::ll::TypedStorage< 8, 32, ::std::string > mHitGroundSound
::ll::TypedStorage< 8, 32, ::std::string > mShootSound
::ll::TypedStorage< 4, 4, ::ProjectileAnchor > mAnchor
::ll::TypedStorage< 8, 24, ::std::vector<::std::unique_ptr<::OnHitSubcomponent > > > mOnHitCommands
::ll::TypedStorage< 8, 104, ::ActorDefinitionTriggermOnHitEvent
::ll::TypedStorage< 1, 1, bool > mIsDangerous
::ll::TypedStorage< 1, 1, bool > mReflectOnHurt
::ll::TypedStorage< 1, 1, bool > mDestroyOnHurt
::ll::TypedStorage< 1, 1, bool > mStopOnHurt
::ll::TypedStorage< 1, 1, bool > mCritParticleOnHurt
::ll::TypedStorage< 1, 1, bool > mShootTarget
::ll::TypedStorage< 1, 1, bool > mIsHoming
::ll::TypedStorage< 1, 1, bool > mShouldBounce
::ll::TypedStorage< 1, 1, bool > mFireAffectedByGriefing
::ll::TypedStorage< 1, 1, bool > mHitWater
::ll::TypedStorage< 1, 1, bool > mMultipleHits
::ll::TypedStorage< 8, 24, ::std::vector<::ActorDefinitionIdentifier > > mIgnoredEntities
::ll::TypedStorage< 1, 1, bool > mHitNearestPassenger
::ll::TypedStorage< 4, 4, float > mReflectImmunityInSeconds

Member Function Documentation

◆ getJsonName()

virtual char const * ProjectileDescription::getJsonName ( ) const
virtual

Implements Description.

◆ deserializeData()

virtual void ProjectileDescription::deserializeData ( ::DeserializeDataParams deserializeDataParams)
virtual

Reimplemented from Description.

◆ $vftable()

MCAPI void ** ProjectileDescription::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: