3#include "mc/_HeaderOutputPredefine.h"
18 using SpawnGroupRegistryMap = ::std::vector<::std::unique_ptr<::SpawnGroupData>>;
20 using SpawnGroupLookupMap = ::std::unordered_map<::std::string, ::SpawnGroupData*>;
22 using SpawnRulesHandler =
28 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::SpawnGroupData>>> mSpawnGroupRegistry;
29 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, ::SpawnGroupData*>> mSpawnGroupLookupMap;
50 MCNAPI
bool _readJson(::std::string&& data, ::std::unordered_map<::std::string, ::ActorSpawnRuleData>& dataMap);
54 ::std::unordered_map<::std::string, ::ActorSpawnRuleData>& dataMap
Definition BiomeFilterGroup.h:13
Definition MobSpawnRules.h:16
Definition ResourcePackManager.h:23
Definition SemVersion.h:15
Definition SpawnGroupData.h:10
Definition SpawnGroupRegistry.h:15
MCAPI void _addSpawnRules(::std::string const &identifier, ::MobSpawnRules &spawnRules)
static MCAPI void ** $vftable()
MCAPI void readResourceFiles(::ResourcePackManager &resourcePackManager, ::std::unordered_map<::std::string, ::ActorSpawnRuleData > &dataMap)
MCAPI bool _readJson(::std::string &&data, ::std::unordered_map<::std::string, ::ActorSpawnRuleData > &dataMap)
MCAPI void _getResources(::ResourcePackManager &resourcePackManager, ::std::function< void(::std::string const &, int, ::BiomeFilterGroup &, ::MobSpawnRules &, ::SemVersion const &)> callback)
Definition ActorSpawnRuleData.h:5