LeviLamina
Loading...
Searching...
No Matches
SimulatedPlayerPostAIStepSystem Class Reference

Static Public Member Functions

static MCAPI void _doSimulatedPlayerPostAIStepSystem (::StrictEntityContext const &, ::ActorOwnerComponent &actorOwnerComponent)
 
static MCAPI ::TickingSystemWithInfo createSystem ()
 

Member Function Documentation

◆ _doSimulatedPlayerPostAIStepSystem()

static MCAPI void SimulatedPlayerPostAIStepSystem::_doSimulatedPlayerPostAIStepSystem ( ::StrictEntityContext const & ,
::ActorOwnerComponent & actorOwnerComponent )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createSystem()

static MCAPI ::TickingSystemWithInfo SimulatedPlayerPostAIStepSystem::createSystem ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: