LeviLamina
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SetMovementCommandImpl.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/strict/EntityModifier.h"
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// auto generated forward declare list
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// clang-format off
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class
EntityRegistry
;
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class
ReplayStateComponent
;
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class
StrictEntityContext
;
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struct
ClientAcceptanceThresholdsComponent
;
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struct
ReplayStateConfig
;
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// clang-format on
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namespace
SetMovementCommandImpl {
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// functions
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// NOLINTBEGIN
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MCAPI
void
setComponent(
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::StrictEntityContext
const
& entity,
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::EntityModifier<::ReplayStateComponent, ::ClientAcceptanceThresholdsComponent>
modifier,
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::ReplayStateConfig
const
& config
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);
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MCAPI
void
swapComponent(
::EntityRegistry
& registry,
bool
isServerAuthority,
::ReplayStateConfig
const
& config);
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// NOLINTEND
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}
// namespace SetMovementCommandImpl
EntityModifier
Definition
EntityModifier.h:6
EntityRegistry
Definition
EntityRegistry.h:15
ReplayStateComponent
Definition
ReplayStateComponent.h:17
StrictEntityContext
Definition
StrictEntityContext.h:10
ClientAcceptanceThresholdsComponent
Definition
ClientAcceptanceThresholdsComponent.h:10
ReplayStateConfig
Definition
ReplayStateConfig.h:5
src
mc
server
commands
standard
SetMovementCommandImpl.h
Generated on Sat Apr 26 2025 05:55:57 for LeviLamina by
1.12.0