3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/binding_factory/GenericModuleBindingFactory.h"
10namespace Scripting {
class ModuleBindingBuilder; }
11namespace Scripting {
struct ModuleBinding; }
12namespace Scripting {
struct ModuleDependency; }
13namespace Scripting {
struct ModuleDescriptor; }
14namespace Scripting {
struct Version; }
15namespace mce {
class UUID; }
34 ::std::vector<::std::string>
const& allowedTags
Definition ScriptMinecraftServerUIBindingsModuleFactory.h:18
MCAPI::Scripting::ModuleBinding _generateBindings(::Scripting::ModuleBindingBuilder &moduleBuilder, bool allowUntagged, ::std::vector<::std::string > const &allowedTags)
static MCAPI char const *& ModuleName()
MCAPI void _addVersions()
static MCAPI ::Scripting::ModuleDescriptor makeModuleDescriptorFor(::Scripting::Version version)
static MCAPI void ** $vftable()
static MCAPI ::Scripting::ModuleDependency makeModuleDependencyFor(::Scripting::Version version)
static MCAPI ::mce::UUID const & ModuleUUID()
Definition GenericModuleBindingFactory.h:20
Definition ModuleBindingBuilder.h:29