20 ::ll::TypedStorage<4, 4, int> mSeaFloorDepth;
21 ::ll::TypedStorage<8, 8, ::Block const*> mSeaFloorMaterialBlock;
22 ::ll::TypedStorage<8, 8, ::Block const*> mFoundationMaterialBlock;
23 ::ll::TypedStorage<8, 8, ::Block const*> mMidMaterialBlock;
24 ::ll::TypedStorage<8, 8, ::Block const*> mTopMaterialBlock;
25 ::ll::TypedStorage<8, 8, ::Block const*> mSeaMaterialBlock;
26 ::ll::TypedStorage<8, 24, ::std::vector<::Block const*>> mFloorMaterialBlocks;
27 ::ll::TypedStorage<8, 24, ::std::vector<::Block const*>> mCeilingMaterialBlocks;
28 ::ll::TypedStorage<8, 8, ::Block const*> mBeachMaterialBlock;
29 ::ll::TypedStorage<4, 4, int> mMaxPuddleDepthBelowSeaLevel;
30 ::ll::TypedStorage<8, 8, ::Block const*> mClayMaterialBlock;
31 ::ll::TypedStorage<8, 8, ::Block const*> mHardClayMaterialBlock;
32 ::ll::TypedStorage<1, 1, bool> mBrycePillars;
33 ::ll::TypedStorage<1, 1, bool> mHasForest;
40 virtual bool resolveAndValidate(
56 MCAPI
void makeAndSetSurfaceMaterialAttributes(
::Biome& biome)
const;