LeviLamina
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WindOffsetter.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockPos;
11class Random;
12namespace ValueProviders { struct UniformFloat; }
13// clang-format on
14
15namespace SpeleothemUtils {
16
17class WindOffsetter {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<4, 4, int> originY;
22 ::ll::TypedStorage<4, 16, ::std::optional<::Vec3>> windSpeed;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCAPI WindOffsetter();
29
30 MCAPI WindOffsetter(int originY, ::Random& random, ::ValueProviders::UniformFloat const& windSpeedRange);
31
32 MCAPI ::BlockPos offset(::BlockPos pos) const;
33 // NOLINTEND
34
35public:
36 // constructor thunks
37 // NOLINTBEGIN
38 MCFOLD void* $ctor();
39
40 MCAPI void* $ctor(int originY, ::Random& random, ::ValueProviders::UniformFloat const& windSpeedRange);
41 // NOLINTEND
42};
43
44} // namespace SpeleothemUtils
Definition BlockPos.h:21
Definition Random.h:10
Definition UniformFloat.h:12