LeviLamina
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ActorDamageByChildActorSource.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/actor/ActorDamageCause.h"
7#include "mc/world/actor/ActorCategory.h"
8#include "mc/world/actor/ActorDamageByActorSource.h"
9#include "mc/world/actor/ActorType.h"
10
11// auto generated forward declare list
12// clang-format off
13class Actor;
15struct ActorUniqueID;
16// clang-format on
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<1, 1, bool> mDamagingActorIsWorldBuilder;
23 ::ll::TypedStorage<1, 1, bool> mDamagingActorIsCreative;
24 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mDamagingActorId;
25 ::ll::TypedStorage<4, 4, ::ActorType> mDamagingActorType;
26 ::ll::TypedStorage<4, 4, ::ActorCategory> mDamagingActorCategories;
27 ::ll::TypedStorage<8, 32, ::std::string> mDamagingActorNameTag;
28 // NOLINTEND
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 // vIndex: 2
34 virtual bool isChildEntitySource() const /*override*/;
35
36 // vIndex: 10
37 virtual ::std::pair<::std::string, ::std::vector<::std::string>>
38 getDeathMessage(::std::string deadName, ::Actor* dead) const /*override*/;
39
40 // vIndex: 16
41 virtual bool getDamagingEntityIsCreative() const /*override*/;
42
43 // vIndex: 17
44 virtual bool getDamagingEntityIsWorldBuilder() const /*override*/;
45
46 // vIndex: 18
47 virtual ::ActorUniqueID getDamagingEntityUniqueID() const /*override*/;
48
49 // vIndex: 19
50 virtual ::ActorType getDamagingEntityType() const /*override*/;
51
52 // vIndex: 20
53 virtual ::ActorCategory getDamagingEntityCategories() const /*override*/;
54
55 // vIndex: 21
56 virtual ::std::unique_ptr<::ActorDamageSource> clone() const /*override*/;
57
58 // vIndex: 0
59 virtual ~ActorDamageByChildActorSource() /*override*/;
60 // NOLINTEND
61
62public:
63 // member functions
64 // NOLINTBEGIN
66 ::Actor const& childActor,
67 ::Actor const& actor,
68 ::SharedTypes::Legacy::ActorDamageCause cause
69 );
70 // NOLINTEND
71
72public:
73 // constructor thunks
74 // NOLINTBEGIN
75 MCAPI void* $ctor(::Actor const& childActor, ::Actor const& actor, ::SharedTypes::Legacy::ActorDamageCause cause);
76 // NOLINTEND
77
78public:
79 // destructor thunk
80 // NOLINTBEGIN
81 MCAPI void $dtor();
82 // NOLINTEND
83
84public:
85 // virtual function thunks
86 // NOLINTBEGIN
87 MCFOLD bool $isChildEntitySource() const;
88
89 MCAPI ::std::pair<::std::string, ::std::vector<::std::string>>
90 $getDeathMessage(::std::string deadName, ::Actor* dead) const;
91
92 MCFOLD bool $getDamagingEntityIsCreative() const;
93
94 MCFOLD bool $getDamagingEntityIsWorldBuilder() const;
95
96 MCAPI ::ActorUniqueID $getDamagingEntityUniqueID() const;
97
98 MCFOLD ::ActorType $getDamagingEntityType() const;
99
100 MCAPI ::ActorCategory $getDamagingEntityCategories() const;
101
102 MCAPI ::std::unique_ptr<::ActorDamageSource> $clone() const;
103 // NOLINTEND
104
105public:
106 // vftables
107 // NOLINTBEGIN
108 MCAPI static void** $vftable();
109 // NOLINTEND
110};
Definition ActorDamageByActorSource.h:18
Definition ActorDamageByChildActorSource.h:18
Definition ActorDamageSource.h:18
Definition Actor.h:104
Definition ActorUniqueID.h:5