LeviLamina
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GameControllerMapper::DirectionAttributes Struct Reference

Public Attributes

::ll::TypedStorage< 1, 1, ::DirectionId > id
::ll::TypedStorage< 4, 4, int > xAxis
::ll::TypedStorage< 4, 4, int > yAxis
::ll::TypedStorage< 1, 1, bool > raiseTurnEvents

The documentation for this struct was generated from the following files: