LeviLamina
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GameControllerMapper.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // GameControllerMapper inner types declare
8 // clang-format off
9 struct TriggerState;
11 struct ButtonAttributes;
14 // clang-format on
15
16 // GameControllerMapper inner types define
17 struct TriggerState {};
18
19 struct DirectionAttributes {};
20
21 struct ButtonAttributes {};
22
24
25 struct GamepadStickTurnData {};
26};
Definition GameControllerMapper.h:5
Definition GameControllerMapper.h:40
Definition GameControllerMapper.h:38
Definition GameControllerMapper.h:42
Definition GameControllerMapper.h:44
Definition GameControllerMapper.h:36