Definition StrictEntityContext.h:8
static MCAPI void tickMob(::ViewT< ::StrictEntityContext, ::Include<::MobFlagComponent, ::ActorMovementTickNeededComponent, ::PassengerComponent >, ::FallDistanceComponent > view)
static MCAPI void tickPlayer(::ViewT< ::StrictEntityContext, ::Include<::PlayerComponent, ::ActorMovementTickNeededComponent, ::PassengerComponent >, ::ActorOwnerComponent > view)