26 ::ll::TypedStorage<1, 1, bool> mInGround;
27 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mOwnerId;
28 ::ll::TypedStorage<4, 4, int> mShakeTime;
29 ::ll::TypedStorage<4, 4, int> mLife;
42 virtual void lerpMotion(
::Vec3 const& delta) ;
44 virtual float getThrowPower();
46 virtual ::ActorUniqueID getSourceUniqueID()
const ;
48 virtual void addAdditionalSaveData(
::CompoundTag& tag)
const ;
52 virtual float getThrowUpAngleOffset();
54 virtual float getGravity();
66 MCAPI
void shoot(
::Mob& shooter);
82 MCAPI
void $initializeComponents(::ActorInitializationMethod method,
::VariantParameterList const& params);
84 MCAPI
void $lerpMotion(
::Vec3 const& delta);
86 MCAPI
float $getThrowPower();
88 MCAPI ::ActorUniqueID $getSourceUniqueID()
const;
94 MCFOLD
float $getThrowUpAngleOffset();
96 MCAPI
float $getGravity();
104 MCAPI
static void** $vftable();
Definition EntityContext.h:15