27class FenceGateBlock :
public ::BlockType {
35 virtual ::AABB getCollisionShape(
49 virtual bool isInteractiveBlock()
const ;
51 virtual bool ignoreEntitiesOnPistonMove(
::Block const& block)
const ;
53 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
61 MCAPI FenceGateBlock(::std::string
const& nameId,
int id, ::WoodType);
67 ::gsl::not_null<::Block const*> block,
85 MCAPI static ::AABB
const&
94 MCAPI
void* $ctor(::std::string
const& nameId,
int id, ::WoodType);
100 MCAPI ::AABB $getCollisionShape(
112 MCFOLD
bool $isInteractiveBlock()
const;
114 MCAPI
bool $ignoreEntitiesOnPistonMove(
::Block const& block)
const;
116 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
126 MCAPI
static void** $vftable();