3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/editor/GameOptions.h"
10namespace Scripting {
struct EnumBinding; }
11namespace Scripting {
struct InterfaceBinding; }
14namespace Editor::ScriptModule {
Definition GameOptions.h:15
Definition ScriptGameOptions.h:16
MCAPI ScriptGameOptions(::Editor::ScriptModule::ScriptGameOptions &&)
static MCAPI ::Scripting::EnumBinding bindDayLightCycleEnum()
static MCAPI ::Scripting::EnumBinding bindPlayerPermissionLevelEnum()
MCAPI ~ScriptGameOptions()
static MCAPI ::Scripting::EnumBinding bindGamePublishSettingEnum()
static MCAPI ::Scripting::InterfaceBinding bindInterface()
MCAPI void * $ctor(::Editor::ScriptModule::ScriptGameOptions &&)
MCAPI ScriptGameOptions()