LeviLamina
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LeashKnot.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorInitializationMethod.h"
7#include "mc/world/actor/HangingActor.h"
8
9// auto generated forward declare list
10// clang-format off
12class BlockSource;
13class CompoundTag;
14class DataLoadHelper;
16class Player;
17class Vec3;
19// clang-format on
20
21class LeashKnot : public ::HangingActor {
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 virtual void reloadHardcoded(::ActorInitializationMethod, ::VariantParameterList const&) /*override*/;
26
27 virtual void reloadHardcodedClient(::ActorInitializationMethod method) /*override*/;
28
29 virtual float getShadowRadius() const /*override*/;
30
31 virtual int getWidth() const /*override*/;
32
33 virtual int getHeight() const /*override*/;
34
35 virtual void dropItem() /*override*/;
36
37 virtual void addAdditionalSaveData(::CompoundTag& tag) const /*override*/;
38
39 virtual void readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper) /*override*/;
40
41 virtual bool wouldSurvive(::BlockSource& region) /*override*/;
42
43 virtual void remove() /*override*/;
44
45 virtual ::InteractionResult
46 getInteraction(::Player& player, ::ActorInteraction& interaction, ::Vec3 const& location) /*override*/;
47
48 virtual void teleportTo(
49 ::Vec3 const& pos,
50 bool shouldStopRiding,
51 int cause,
52 int sourceEntityType,
53 bool keepVelocity
54 ) /*override*/;
55
56 virtual ~LeashKnot() /*override*/ = default;
57 // NOLINTEND
58
59public:
60 // virtual function thunks
61 // NOLINTBEGIN
62 MCAPI void $reloadHardcoded(::ActorInitializationMethod, ::VariantParameterList const&);
63
64 MCFOLD void $reloadHardcodedClient(::ActorInitializationMethod method);
65
66 MCFOLD float $getShadowRadius() const;
67
68 MCFOLD int $getWidth() const;
69
70 MCFOLD int $getHeight() const;
71
72 MCFOLD void $dropItem();
73
74 MCFOLD void $addAdditionalSaveData(::CompoundTag& tag) const;
75
76 MCFOLD void $readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper);
77
78 MCAPI bool $wouldSurvive(::BlockSource& region);
79
80 MCAPI void $remove();
81
82 MCAPI ::InteractionResult
83 $getInteraction(::Player& player, ::ActorInteraction& interaction, ::Vec3 const& location);
84
85 MCAPI void
86 $teleportTo(::Vec3 const& pos, bool shouldStopRiding, int cause, int sourceEntityType, bool keepVelocity);
87
88
89 // NOLINTEND
90
91public:
92 // vftables
93 // NOLINTBEGIN
94 MCAPI static void** $vftable();
95 // NOLINTEND
96};
Definition ActorInteraction.h:8
Definition BlockSource.h:71
Definition CompoundTag.h:23
Definition DataLoadHelper.h:20
Definition InteractionResult.h:5
Definition LeashKnot.h:21
Definition Player.h:129
Definition Vec3.h:10
Definition VariantParameterList.h:13