27 virtual void reloadHardcodedClient(::ActorInitializationMethod method) ;
29 virtual float getShadowRadius()
const ;
31 virtual int getWidth()
const ;
33 virtual int getHeight()
const ;
35 virtual void dropItem() ;
37 virtual void addAdditionalSaveData(
::CompoundTag& tag)
const ;
43 virtual void remove() ;
45 virtual ::InteractionResult
48 virtual void teleportTo(
50 bool shouldStopRiding,
64 MCFOLD
void $reloadHardcodedClient(::ActorInitializationMethod method);
66 MCFOLD
float $getShadowRadius()
const;
68 MCFOLD
int $getWidth()
const;
70 MCFOLD
int $getHeight()
const;
72 MCFOLD
void $dropItem();
82 MCAPI ::InteractionResult
86 $teleportTo(
::Vec3 const& pos,
bool shouldStopRiding,
int cause,
int sourceEntityType,
bool keepVelocity);
94 MCAPI
static void** $vftable();