LeviLamina
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ArmorTrimUtils.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
9namespace cg { class ImageBuffer; }
10namespace mce { class TextureGroup; }
11namespace mce { class TexturePtr; }
12// clang-format on
13
14class ArmorTrimUtils {
15public:
16 // static functions
17 // NOLINTBEGIN
18 MCAPI static void adjustLeatherTrimAlpha(::cg::ImageBuffer& trim);
19
20 MCAPI static ::mce::TexturePtr createTexture(
21 ::mce::TextureGroup& textureGroup,
22 ::ArmorTrimTextureData const& armorTrimTextureData,
23 ::ArmorTrimUnloader* trimUnloader
24 );
25 // NOLINTEND
26};
Definition ArmorTrimTextureData.h:5
Definition ArmorTrimUnloader.h:5
Definition ArmorTrimUtils.h:5
Definition ImageBuffer.h:16
Definition TextureGroup.h:7
Definition TexturePtr.h:7