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MCAPI | ArmorTrimTextureData (::ArmorTrim const &armorTrim, ::ItemStack const &item, ::std::string const &armorTexture, ::TrimMaterialRegistry const &trimMaterialRegistry) |
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MCAPI::ResourceLocation | buildArmorTexturePath () const |
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MCAPI::ResourceLocation | buildArmorTrimTexturePath () const |
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MCAPI::ResourceLocation | buildMaterialTexturePath () const |
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MCAPI::ResourceLocation | buildPaletteMapTexturePath () const |
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MCAPI::ResourceLocation | buildTrimTexturePath () const |
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MCAPI void | setCustomMaterialPalettePath (::std::string materialPalettePath) |
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MCAPI void | setCustomPatternPath (::std::string patternPath) |
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MCAPI void * | $ctor (::ArmorTrim const &armorTrim, ::ItemStack const &item, ::std::string const &armorTexture, ::TrimMaterialRegistry const &trimMaterialRegistry) |
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MCFOLD void | $dtor () |
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::ll::TypedStorage< 1, 1, bool > | mIsDyeable |
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::ll::TypedStorage< 1, 1, bool > | mIsDarker |
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::ll::TypedStorage< 1, 1, bool > | mIsLegging |
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::ll::TypedStorage< 8, 32, ::std::string > | mMaterialName |
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::ll::TypedStorage< 8, 32, ::std::string > | mPatternName |
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::ll::TypedStorage< 8, 32, ::std::string > | mArmorTexturePath |
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::ll::TypedStorage< 8, 32, ::std::string > | mCustomPatternPath |
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::ll::TypedStorage< 8, 32, ::std::string > | mCustomMaterialPalettePath |
The documentation for this class was generated from the following files: