LeviLamina
Loading...
Searching...
No Matches
ComplexItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/Item.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class ItemStack;
12class Level;
13class Packet;
14// clang-format on
15
16class ComplexItem : public ::Item {
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 // vIndex: 0
21 virtual ~ComplexItem() /*override*/ = default;
22
23 // vIndex: 59
24 virtual bool isComplex() const /*override*/;
25
26 // vIndex: 121
27 virtual ::std::unique_ptr<::Packet> getUpdatePacket(::ItemStack const& item, ::Level& level, ::Actor& player) const;
28 // NOLINTEND
29
30public:
31 // destructor thunk
32 // NOLINTBEGIN
33
34 // NOLINTEND
35
36public:
37 // virtual function thunks
38 // NOLINTBEGIN
39 MCFOLD bool $isComplex() const;
40
41 MCFOLD ::std::unique_ptr<::Packet> $getUpdatePacket(::ItemStack const& item, ::Level& level, ::Actor& player) const;
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCAPI static void** $vftable();
48 // NOLINTEND
49};
Definition Actor.h:104
Definition ComplexItem.h:16
Definition ItemStack.h:25
Definition Item.h:65
Definition Level.h:234
Definition Packet.h:26