LeviLamina
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ComplexItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/Item.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class ItemStack;
12class Level;
13class Packet;
14// clang-format on
15
16class ComplexItem : public ::Item {
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 // vIndex: 0
21 virtual ~ComplexItem() /*override*/ = default;
22
23 // vIndex: 59
24 virtual bool isComplex() const /*override*/;
25
26 // vIndex: 121
27 virtual ::std::unique_ptr<::Packet> getUpdatePacket(::ItemStack const& item, ::Level& level, ::Actor& player) const;
28 // NOLINTEND
29
30public:
31 // virtual function thunks
32 // NOLINTBEGIN
33 MCFOLD bool $isComplex() const;
34
35 MCFOLD ::std::unique_ptr<::Packet> $getUpdatePacket(::ItemStack const& item, ::Level& level, ::Actor& player) const;
36 // NOLINTEND
37
38public:
39 // vftables
40 // NOLINTBEGIN
41 MCNAPI static void** $vftable();
42 // NOLINTEND
43};
Definition Actor.h:103
Definition ComplexItem.h:16
static MCAPI void ** $vftable()
Definition ItemStack.h:25
Definition Item.h:65
Definition Level.h:238
Definition Packet.h:26