LeviLamina
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ComplexItem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/item/Item.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
ItemStack
;
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class
Level
;
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class
Packet
;
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// clang-format on
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class
ComplexItem
:
public
::Item
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~ComplexItem
()
/*override*/
=
default
;
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// vIndex: 59
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virtual
bool
isComplex()
const
/*override*/
;
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// vIndex: 121
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virtual ::std::unique_ptr<::Packet> getUpdatePacket(
::ItemStack
const
& item,
::Level
& level,
::Actor
& player)
const
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCFOLD
bool
$isComplex()
const
;
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MCFOLD ::std::unique_ptr<::Packet> $getUpdatePacket(
::ItemStack
const
& item,
::Level
& level,
::Actor
& player)
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
Actor
Definition
Actor.h:103
ComplexItem
Definition
ComplexItem.h:16
ComplexItem::$vftable
static MCAPI void ** $vftable()
ItemStack
Definition
ItemStack.h:25
Item
Definition
Item.h:65
Level
Definition
Level.h:238
Packet
Definition
Packet.h:26
src
mc
world
item
ComplexItem.h
Generated on Fri Jun 13 2025 05:05:08 for LeviLamina by
1.12.0