LeviLamina
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ComplexItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/Item.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class ItemStack;
12class Level;
13class Packet;
14// clang-format on
15
16class ComplexItem : public ::Item {
17public:
18 // prevent constructor by default
19 ComplexItem();
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual ~ComplexItem() /*override*/;
25
26 virtual bool isComplex() const /*override*/;
27
28 virtual ::std::unique_ptr<::Packet> getUpdatePacket(::ItemStack const& item, ::Level& level, ::Actor& player) const;
29 // NOLINTEND
30
31public:
32 // member functions
33 // NOLINTBEGIN
34 MCAPI ComplexItem(::std::string const& nameId, int id);
35 // NOLINTEND
36
37public:
38 // constructor thunks
39 // NOLINTBEGIN
40 MCAPI void* $ctor(::std::string const& nameId, int id);
41 // NOLINTEND
42
43public:
44 // destructor thunk
45 // NOLINTBEGIN
46 MCAPI void $dtor();
47 // NOLINTEND
48
49public:
50 // virtual function thunks
51 // NOLINTBEGIN
52 MCFOLD bool $isComplex() const;
53
54 MCFOLD ::std::unique_ptr<::Packet> $getUpdatePacket(::ItemStack const& item, ::Level& level, ::Actor& player) const;
55
56
57 // NOLINTEND
58
59public:
60 // vftables
61 // NOLINTBEGIN
62 MCAPI static void** $vftable();
63 // NOLINTEND
64};
Definition Actor.h:125
Definition ItemStack.h:35
Definition Level.h:255
Definition Packet.h:31