LeviLamina
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OreUI::RegisteredResourceHandler Class Reference
Inheritance diagram for OreUI::RegisteredResourceHandler:

Public Types

using Status = ::Gameface::ResourceHandlerStatus

Public Member Functions

RegisteredResourceHandler & operator= (RegisteredResourceHandler const &)
 RegisteredResourceHandler (RegisteredResourceHandler const &)
virtual::Gameface::ResourceHandlerStatus onResourceRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceResponse &response)
virtual::Gameface::ResourceHandlerStatus onResourceStreamRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceStreamResponse &response)
virtual void update ()
MCAPI RegisteredResourceHandler (::Bedrock::NotNullNonOwnerPtr<::IFileAccess > const &rawFileAccess, ::Bedrock::NotNullNonOwnerPtr<::IFileAccess > const &appPackageFileAccess, ::Bedrock::NotNullNonOwnerPtr<::OreUI::ResourceAllowList > const &resourceAllowList, ::Gameface::TemporaryTextureHolder &temporaryTextureHolder)
MCAPI void * $ctor (::Bedrock::NotNullNonOwnerPtr<::IFileAccess > const &rawFileAccess, ::Bedrock::NotNullNonOwnerPtr<::IFileAccess > const &appPackageFileAccess, ::Bedrock::NotNullNonOwnerPtr<::OreUI::ResourceAllowList > const &resourceAllowList, ::Gameface::TemporaryTextureHolder &temporaryTextureHolder)
MCAPI void $dtor ()
MCAPI::Gameface::ResourceHandlerStatus $onResourceRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceResponse &response)
MCAPI::Gameface::ResourceHandlerStatus $onResourceStreamRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceStreamResponse &response)
MCFOLD void $update ()
virtual void onViewCreate (::IClientInstance &primaryClient)
virtual void onAppPreSuspend ()
MCFOLD void $onViewCreate (::IClientInstance &primaryClient)
MCFOLD void $onAppPreSuspend ()

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::IFileAccess > > mRawFileAccess
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::IFileAccess > > mAppPackageFileAccess
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::OreUI::ResourceAllowList > const > mResourceAllowList
::ll::TypedStorage< 8, 8, ::Gameface::TemporaryTextureHolder & > mTemporaryTextureHolder

Member Function Documentation

◆ onResourceRequest()

virtual::Gameface::ResourceHandlerStatus OreUI::RegisteredResourceHandler::onResourceRequest ( ::Gameface::ResourceRequest const & request,
::Gameface::ResourceResponse & response )
virtual

◆ onResourceStreamRequest()

virtual::Gameface::ResourceHandlerStatus OreUI::RegisteredResourceHandler::onResourceStreamRequest ( ::Gameface::ResourceRequest const & request,
::Gameface::ResourceStreamResponse & response )
virtual

◆ update()

virtual void OreUI::RegisteredResourceHandler::update ( )
virtual

◆ $vftable()

MCAPI void ** OreUI::RegisteredResourceHandler::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: