LeviLamina
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EmitVibrationResponse Class Reference
Inheritance diagram for EmitVibrationResponse:

Public Member Functions

EmitVibrationResponseoperator= (EmitVibrationResponse const &)
 EmitVibrationResponse (EmitVibrationResponse const &)
virtual::std::string const & getName () const
virtual void executeAction (::RenderParams &params) const
virtual void buildSchema (::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::ActorEventResponseCollection > > &schema, ::Factory<::ActorEventResponse > const &factory) const
MCAPI::std::string const & $getName () const
MCAPI void $executeAction (::RenderParams &params) const
MCAPI void $buildSchema (::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::ActorEventResponseCollection > > &schema, ::Factory<::ActorEventResponse > const &factory) const

Static Public Member Functions

static MCAPI ::std::string const & NameID ()
static MCAPI void ** $vftable ()

Public Attributes

::ll::UntypedStorage< 8, 8 > mUnk122e0b

Member Function Documentation

◆ executeAction()

virtual void EmitVibrationResponse::executeAction ( ::RenderParams & params) const
virtual

Implements ActorEventResponse.

◆ buildSchema()

virtual void EmitVibrationResponse::buildSchema ( ::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::ActorEventResponseCollection > > & schema,
::Factory<::ActorEventResponse > const & factory ) const
virtual

Reimplemented from ActorEventResponse.

◆ NameID()

MCAPI ::std::string const & EmitVibrationResponse::NameID ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getName()

MCAPI::std::string const & EmitVibrationResponse::$getName ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $executeAction()

MCAPI void EmitVibrationResponse::$executeAction ( ::RenderParams & params) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $buildSchema()

MCAPI void EmitVibrationResponse::$buildSchema ( ::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::ActorEventResponseCollection > > & schema,
::Factory<::ActorEventResponse > const & factory ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** EmitVibrationResponse::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: