LeviLamina
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BedItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/Item.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
12class CompoundTag;
14class ItemDescriptor;
15class ItemStack;
16class ItemStackBase;
17class Vec3;
19// clang-format on
20
21class BedItem : public ::Item {
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 virtual ::std::string
26 buildDescriptionId(::ItemDescriptor const& itemDescriptor, ::CompoundTag const* userData) const /*override*/;
27
28 virtual bool isValidAuxValue(int value) const /*override*/;
29
30 virtual ::ResolvedItemIconInfo getIconInfo(::ItemStackBase const& item, int, bool) const /*override*/;
31
32 virtual ::InteractionResult
33 _useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const
34 /*override*/;
35
36 virtual bool
37 _checkUseOnPermissions(::Actor& entity, ::ItemStackBase& item, uchar const& face, ::BlockPos const& pos) const
38 /*override*/;
39 // NOLINTEND
40
41public:
42 // member functions
43 // NOLINTBEGIN
44 MCAPI ::InteractionResult
45 _tryUseOn(::ItemStackBase& instance, ::Actor& actor, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const;
46 // NOLINTEND
47
48public:
49 // virtual function thunks
50 // NOLINTBEGIN
51 MCAPI ::std::string
52 $buildDescriptionId(::ItemDescriptor const& itemDescriptor, ::CompoundTag const* userData) const;
53
54 MCFOLD bool $isValidAuxValue(int value) const;
55
56 MCFOLD ::ResolvedItemIconInfo $getIconInfo(::ItemStackBase const& item, int, bool) const;
57
58 MCAPI ::InteractionResult
59 $_useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const;
60
61 MCAPI bool
62 $_checkUseOnPermissions(::Actor& entity, ::ItemStackBase& item, uchar const& face, ::BlockPos const& pos) const;
63
64
65 // NOLINTEND
66
67public:
68 // vftables
69 // NOLINTBEGIN
70 MCAPI static void** $vftable();
71 // NOLINTEND
72};
Definition Actor.h:125
Definition BedItem.h:21
Definition BlockPos.h:21
Definition CompoundTag.h:23
Definition InteractionResult.h:5
Definition ItemDescriptor.h:25
Definition ItemStackBase.h:52
Definition ItemStack.h:35
Definition Vec3.h:10
Definition ResolvedItemIconInfo.h:8