3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/animal/Animal.h"
17 virtual void onFailedTame() ;
19 virtual float causeFallDamageToActor(
float fallDistance,
float multiplier,
::ActorDamageSource source) ;
21 virtual ~Llama() =
default;
27 MCAPI
void $onFailedTame();
29 MCAPI
float $causeFallDamageToActor(
float fallDistance,
float multiplier,
::ActorDamageSource source);
37 MCAPI
static void** $vftable();
Definition ActorDamageSource.h:18