LeviLamina
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SignItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/Item.h"
7#include "mc/world/level/block/SignBlock.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class Block;
13class BlockPos;
15class ItemStack;
16class ItemStackBase;
17class Vec3;
18// clang-format on
19
20class SignItem : public ::Item {
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<
25 8,
26 16,
27 ::std::map<::SignBlock::SignType, ::std::tuple<::Block const*, ::Block const*, ::Block const*>>>
28 mConvertMap;
29 ::ll::TypedStorage<4, 4, ::SignBlock::SignType> mType;
30 // NOLINTEND
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 // vIndex: 121
36 virtual ::Block const* getBlockToPlace(uchar const face, ::Actor const& entity, ::BlockPos const pos) const;
37
38 // vIndex: 118
39 virtual bool _calculatePlacePos(::ItemStackBase&, ::Actor& entity, uchar& face, ::BlockPos& pos) const /*override*/;
40
41 // vIndex: 120
42 virtual ::InteractionResult
43 _useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const
44 /*override*/;
45
46 // vIndex: 0
47 virtual ~SignItem() /*override*/;
48 // NOLINTEND
49
50public:
51 // member functions
52 // NOLINTBEGIN
53 MCAPI SignItem(::std::string const& name, int id, ::SignBlock::SignType type);
54 // NOLINTEND
55
56public:
57 // constructor thunks
58 // NOLINTBEGIN
59 MCAPI void* $ctor(::std::string const& name, int id, ::SignBlock::SignType type);
60 // NOLINTEND
61
62public:
63 // destructor thunk
64 // NOLINTBEGIN
65 MCAPI void $dtor();
66 // NOLINTEND
67
68public:
69 // virtual function thunks
70 // NOLINTBEGIN
71 MCAPI ::Block const* $getBlockToPlace(uchar const face, ::Actor const& entity, ::BlockPos const pos) const;
72
73 MCFOLD bool $_calculatePlacePos(::ItemStackBase&, ::Actor& entity, uchar& face, ::BlockPos& pos) const;
74
75 MCAPI ::InteractionResult
76 $_useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const;
77 // NOLINTEND
78
79public:
80 // vftables
81 // NOLINTBEGIN
82 MCAPI static void** $vftable();
83 // NOLINTEND
84};
Definition Actor.h:104
Definition BlockPos.h:18
Definition Block.h:36
Definition InteractionResult.h:5
Definition ItemStackBase.h:35
Definition ItemStack.h:25
Definition Item.h:65
Definition SignItem.h:20
Definition Vec3.h:10