LeviLamina
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HudHorseHeartRenderer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/controls/renderers/MinecraftUICustomRenderer.h"
7#include "mc/deps/minecraft_renderer/renderer/TexturePtr.h"
8
9// auto generated forward declare list
10// clang-format off
11class IClientInstance;
13class UIControl;
15class UIScene;
16namespace mce { class TextureGroup; }
17// clang-format on
18
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<1, 1, bool> mHasLoadedTextures;
24 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mHeartHorseBackgroundTexture;
25 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mHeartHorseBlinkTexture;
26 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mHeartHorseFullTexture;
27 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mHeartHorseHalfTexture;
28 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mHeartHorseFlashFullTexture;
29 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mHeartHorseFlashHalfTexture;
30 // NOLINTEND
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 virtual ~HudHorseHeartRenderer() /*override*/;
36
37 virtual ::std::shared_ptr<::UICustomRenderer> clone() const /*override*/;
38
39 virtual void
40 render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner, int) /*override*/;
41
42 virtual bool update(::IClientInstance& client, ::UIControl& owner, ::UIScene const& scene) /*override*/;
43 // NOLINTEND
44
45public:
46 // member functions
47 // NOLINTBEGIN
48 MCAPI HudHorseHeartRenderer();
49
50 MCAPI void _loadHeartTextures(::std::shared_ptr<::mce::TextureGroup> textureGroup);
51 // NOLINTEND
52
53public:
54 // constructor thunks
55 // NOLINTBEGIN
56 MCAPI void* $ctor();
57 // NOLINTEND
58
59public:
60 // destructor thunk
61 // NOLINTBEGIN
62 MCAPI void $dtor();
63 // NOLINTEND
64
65public:
66 // virtual function thunks
67 // NOLINTBEGIN
68 MCAPI ::std::shared_ptr<::UICustomRenderer> $clone() const;
69
70 MCAPI void $render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner, int);
71
72 MCAPI bool $update(::IClientInstance& client, ::UIControl& owner, ::UIScene const& scene);
73 // NOLINTEND
74
75public:
76 // vftables
77 // NOLINTBEGIN
78 MCNAPI static void** $vftable();
79 // NOLINTEND
80};
Definition HudHorseHeartRenderer.h:5
static MCAPI void ** $vftable()
Definition IClientInstance.h:5
Definition MinecraftUICustomRenderer.h:5
Definition MinecraftUIRenderContext.h:5
Definition UIControl.h:5
Definition UICustomRenderer.h:5
Definition UIScene.h:5
Definition TextureGroup.h:7