Definition StrictEntityContext.h:8
static MCAPI void tick(::StrictEntityContext const &context, ::MoveRequestComponent const &moveRequest, ::OffsetsComponent const &offsets, ::ActorDataFlagComponent const &actorData, ::AABBShapeComponent &aabb, ::StateVectorComponent &state, ::SubBBsComponent &subBBs, ::EntityModifier<::MoveRequestComponent > mod, ::OptionalGlobal<::VanillaSystems::VanillaSystemsEventingComponent > eventingComponent, ::IConstBlockSource const ®ion)