20    ::ll::TypedStorage<8, 40, ::TempEPtr<::Actor>> mLookAt;
 
   21    ::ll::TypedStorage<4, 4, float>                mLookDistance;
 
   22    ::ll::TypedStorage<4, 4, int>                  mAngleOfViewX;
 
   23    ::ll::TypedStorage<4, 4, int>                  mAngleOfViewY;
 
   24    ::ll::TypedStorage<4, 4, int>                  mLookTime;
 
   25    ::ll::TypedStorage<4, 4, int>                  mMinLookTime;
 
   26    ::ll::TypedStorage<4, 4, int>                  mMaxLookTime;
 
   27    ::ll::TypedStorage<4, 4, float>                mProbability;
 
   28    ::ll::TypedStorage<8, 64, ::ActorFilterGroup>  mTargetFilter;
 
   29    ::ll::TypedStorage<8, 8, ::Mob&>               mMob;
 
   45    virtual bool canUse() ;
 
   48    virtual bool canContinueToUse() ;
 
   51    virtual void start() ;
 
   60    virtual void appendDebugInfo(::std::string& str) 
const ;
 
   66    MCAPI 
bool _withinFieldOfView(
::Actor& entity);
 
   80    MCAPI 
bool $canContinueToUse();
 
   88    MCAPI 
void $appendDebugInfo(::std::string& str) 
const;