20 ::ll::TypedStorage<8, 40, ::TempEPtr<::Actor>> mLookAt;
21 ::ll::TypedStorage<4, 4, float> mLookDistance;
22 ::ll::TypedStorage<4, 4, int> mAngleOfViewX;
23 ::ll::TypedStorage<4, 4, int> mAngleOfViewY;
24 ::ll::TypedStorage<4, 4, int> mLookTime;
25 ::ll::TypedStorage<4, 4, int> mMinLookTime;
26 ::ll::TypedStorage<4, 4, int> mMaxLookTime;
27 ::ll::TypedStorage<4, 4, float> mProbability;
28 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mTargetFilter;
29 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
45 virtual bool canUse() ;
48 virtual bool canContinueToUse() ;
51 virtual void start() ;
60 virtual void appendDebugInfo(::std::string& str)
const ;