20 ::ll::TypedStorage<8, 40, ::TempEPtr<::Actor>> mLookAt;
21 ::ll::TypedStorage<4, 4, float> mLookDistance;
22 ::ll::TypedStorage<4, 4, int> mAngleOfViewX;
23 ::ll::TypedStorage<4, 4, int> mAngleOfViewY;
24 ::ll::TypedStorage<4, 4, int> mLookTime;
25 ::ll::TypedStorage<4, 4, int> mMinLookTime;
26 ::ll::TypedStorage<4, 4, int> mMaxLookTime;
27 ::ll::TypedStorage<4, 4, float> mProbability;
28 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mTargetFilter;
29 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
39 virtual bool canUse() ;
42 virtual bool canContinueToUse() ;
45 virtual void start() ;
54 virtual void appendDebugInfo(::std::string& str)
const ;
60 MCAPI
bool _withinFieldOfView(
::Actor& entity);
74 MCAPI
bool $canContinueToUse();
82 MCAPI
void $appendDebugInfo(::std::string& str)
const;
88 MCAPI
static void** $vftable();