3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ai/goal/BaseMoveToBlockGoal.h"
19 virtual bool canUse() ;
22 virtual bool canContinueToUse() ;
28 virtual void appendDebugInfo(::std::string& str)
const ;
31 virtual void _moveToBlock() ;
Definition BaseMoveToBlockGoal.h:13
Definition BlockSource.h:67
Definition MoveToLandGoal.h:14
static MCAPI void ** $vftable()
MCAPI bool $isValidTarget(::BlockSource ®ion, ::BlockPos const &pos)
MCAPI bool $canContinueToUse()
MCAPI void $appendDebugInfo(::std::string &str) const
MCAPI void $_moveToBlock()