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virtual bool | findTargetBlock () |
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virtual bool | canUse () |
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virtual bool | canContinueToUse () |
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virtual void | _moveToBlock () |
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MCAPI | BaseMoveToBlockGoal (::Mob &mob, float speedModifier, int searchRange, int searchHeight, int searchCount, float goalRadius, float cooldownTime) |
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MCAPI void * | $ctor (::Mob &mob, float speedModifier, int searchRange, int searchHeight, int searchCount, float goalRadius, float cooldownTime) |
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MCFOLD void | $dtor () |
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MCAPI bool | $findTargetBlock () |
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MCFOLD bool | $canUse () |
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MCAPI bool | $canContinueToUse () |
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MCAPI void | $_moveToBlock () |
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virtual void | start () |
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virtual void | stop () |
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virtual void | tick () |
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virtual bool | hasReachedTarget () const |
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virtual bool | isValidTarget (::BlockSource &, ::BlockPos const &)=0 |
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virtual int | _nextStartTick () |
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virtual bool | _canReach (::BlockPos const &pos) |
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virtual::Vec3 | _getTargetPosition () const |
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virtual uint64 | _getRepathTime () const |
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MCAPI void | _checkIfStuck () |
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MCAPI void | $start () |
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MCFOLD void | $stop () |
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MCAPI void | $tick () |
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MCAPI bool | $hasReachedTarget () const |
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MCAPI int | $_nextStartTick () |
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MCAPI bool | $_canReach (::BlockPos const &pos) |
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MCAPI::Vec3 | $_getTargetPosition () const |
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MCFOLD uint64 | $_getRepathTime () const |
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virtual bool | canBeInterrupted () |
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virtual void | appendDebugInfo (::std::string &) const =0 |
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virtual bool | isTargetGoal () const |
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virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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MCFOLD bool | $canBeInterrupted () |
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MCFOLD bool | $isTargetGoal () const |
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MCFOLD void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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::ll::TypedStorage< 4, 4, int > | mSearchRange |
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::ll::TypedStorage< 4, 4, int > | mSearchHeight |
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::ll::TypedStorage< 4, 4, int > | mSearchCount |
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::ll::TypedStorage< 4, 4, int > | mTravelTicks |
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::ll::TypedStorage< 4, 4, int > | mNextStartTick |
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::ll::TypedStorage< 4, 4, int > | mGiveUpTicks |
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::ll::TypedStorage< 4, 4, int > | mStayTicks |
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::ll::TypedStorage< 4, 4, int > | mMaxStayTicks |
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::ll::TypedStorage< 1, 1, bool > | mReachedTarget |
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::ll::TypedStorage< 4, 4, float > | mSpeedMod |
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::ll::TypedStorage< 4, 4, float > | mGoalRadiusSq |
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::ll::TypedStorage< 8, 8, uint64 > | mCooldownCounter |
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::ll::TypedStorage< 8, 8, uint64 > | mCooldownTimeoutTime |
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::ll::TypedStorage< 4, 12, ::BlockPos > | mStartPos |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mBlockPos |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mTargetPositionOffset |
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::ll::TypedStorage< 4, 4, float > | mChanceToStart |
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::ll::TypedStorage< 8, 8, ::Mob & > | mMob |
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::ll::TypedStorage< 4, 4, int > | mInterval |
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::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 2, 2, ushort > | mTypeId |
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