$appendJunctions(::BoundingBox const &box, ::std::vector<::br::worldgen::JigsawJunction > &junctions) (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
$appendRigid(::br::worldgen::TerrainAdjustment::Type type, ::std::vector<::br::worldgen::Rigid > &rigids) (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
$placeEntities(::BlockSource ®ion, ::BoundingBox const &overlapBB) const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
$postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
$postProcess(::BlockSource ®ion, ::IRandom &random, ::BlockPos structurePos, ::BoundingBox const &chunkBB, ::br::worldgen::JigsawReplacement replacement) const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
$vftable() (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | static |
appendJunctions(::BoundingBox const &box, ::std::vector<::br::worldgen::JigsawJunction > &junctions) (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | virtual |
appendRigid(::br::worldgen::TerrainAdjustment::Type type, ::std::vector<::br::worldgen::Rigid > &rigids) (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | virtual |
mBoundingBox (defined in br::worldgen::StructureSection) | br::worldgen::StructureSection | |
mElement (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
mGroundOffset (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
mJunctions (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
mPosition (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
mRot (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
placeEntities(::BlockSource ®ion, ::BoundingBox const &overlapBB) const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | virtual |
postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | virtual |
postProcess(::BlockSource ®ion, ::IRandom &random, ::BlockPos structurePos, ::BoundingBox const &chunkBB, ::br::worldgen::JigsawReplacement replacement) const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | virtual |
serialize() const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
~PoolElementStructureSection()=default (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | virtual |
~StructureSection()=default (defined in br::worldgen::StructureSection) | br::worldgen::StructureSection | virtual |