| $appendJunctions(::BoundingBox const &box, ::std::vector<::br::worldgen::JigsawJunction > &junctions) (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
| $appendRigid(::br::worldgen::TerrainAdjustment::Type type, ::std::vector<::br::worldgen::Rigid > &rigids) (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
| $placeEntities(::BlockSource ®ion, ::BoundingBox const &overlapBB) const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
| $postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
| $postProcess(::BlockSource ®ion, ::IRandom &random, ::BlockPos structurePos, ::BoundingBox const &chunkBB, ::br::worldgen::JigsawReplacement replacement) const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
| $vftable() | br::worldgen::PoolElementStructureSection | static |
| appendJunctions(::BoundingBox const &box, ::std::vector<::br::worldgen::JigsawJunction > &junctions) (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | virtual |
| appendRigid(::br::worldgen::TerrainAdjustment::Type type, ::std::vector<::br::worldgen::Rigid > &rigids) (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | virtual |
| mBoundingBox (defined in br::worldgen::StructureSection) | br::worldgen::StructureSection | |
| mElement (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
| mGroundOffset (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
| mJunctions (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
| mLiquidSettings (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
| mPosition (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
| mRot (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
| placeEntities(::BlockSource ®ion, ::BoundingBox const &overlapBB) const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | virtual |
| postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | virtual |
| postProcess(::BlockSource ®ion, ::IRandom &random, ::BlockPos structurePos, ::BoundingBox const &chunkBB, ::br::worldgen::JigsawReplacement replacement) const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | virtual |
| serialize() const (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | |
| ~PoolElementStructureSection()=default (defined in br::worldgen::PoolElementStructureSection) | br::worldgen::PoolElementStructureSection | virtual |
| ~StructureSection()=default (defined in br::worldgen::StructureSection) | br::worldgen::StructureSection | virtual |