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| virtual void | appendJunctions (::BoundingBox const &box, ::std::vector<::br::worldgen::JigsawJunction > &junctions) |
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| virtual void | appendRigid (::br::worldgen::TerrainAdjustment::Type type, ::std::vector<::br::worldgen::Rigid > &rigids) |
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| virtual bool | postProcess (::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) const |
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| virtual bool | postProcess (::BlockSource ®ion, ::IRandom &random, ::BlockPos structurePos, ::BoundingBox const &chunkBB, ::br::worldgen::JigsawReplacement replacement) const |
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| virtual void | placeEntities (::BlockSource ®ion, ::BoundingBox const &overlapBB) const |
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MCAPI::SharedTypes::v1_21_50::PoolElementStructureSection | serialize () const |
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MCAPI void | $appendJunctions (::BoundingBox const &box, ::std::vector<::br::worldgen::JigsawJunction > &junctions) |
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MCAPI void | $appendRigid (::br::worldgen::TerrainAdjustment::Type type, ::std::vector<::br::worldgen::Rigid > &rigids) |
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MCAPI bool | $postProcess (::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) const |
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MCAPI bool | $postProcess (::BlockSource ®ion, ::IRandom &random, ::BlockPos structurePos, ::BoundingBox const &chunkBB, ::br::worldgen::JigsawReplacement replacement) const |
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MCAPI void | $placeEntities (::BlockSource ®ion, ::BoundingBox const &overlapBB) const |
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::ll::TypedStorage< 8, 8, ::StructurePoolElement const * > | mElement |
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::ll::TypedStorage< 4, 4, int > | mGroundOffset |
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::ll::TypedStorage< 1, 1, ::Rotation > | mRot |
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::ll::TypedStorage< 4, 12, ::BlockPos > | mPosition |
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::ll::TypedStorage< 8, 24, ::std::vector<::br::worldgen::JigsawJunction > > | mJunctions |
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::ll::TypedStorage< 1, 1, ::br::worldgen::LiquidSettings > | mLiquidSettings |
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::ll::TypedStorage< 4, 24, ::BoundingBox > | mBoundingBox |
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◆ appendJunctions()
◆ appendRigid()
| virtual void br::worldgen::PoolElementStructureSection::appendRigid |
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::br::worldgen::TerrainAdjustment::Type | type, |
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::std::vector<::br::worldgen::Rigid > & | rigids ) |
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◆ postProcess() [1/2]
◆ postProcess() [2/2]
◆ placeEntities()
| virtual void br::worldgen::PoolElementStructureSection::placeEntities |
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::BlockSource & | region, |
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::BoundingBox const & | overlapBB ) const |
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◆ $vftable()
| static MCAPI void ** br::worldgen::PoolElementStructureSection::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: