3#include "mc/_HeaderOutputPredefine.h"
4#include "mc/legacy/ActorRuntimeID.h"
5#include "mc/network/packet/PlayerInputTick.h"
6#include "mc/world/actor/DataItem.h"
7#include "mc/world/actor/state/PropertySyncData.h"
10#include "mc/network/MinecraftPacketIds.h"
11#include "mc/network/packet/Packet.h"
12#include "mc/platform/Result.h"
31 ::std::vector<::std::unique_ptr<::DataItem>> mPackedItems;
43 virtual ::MinecraftPacketIds getId()
const ;
46 virtual ::std::string getName()
const ;
88 MCAPI ::MinecraftPacketIds $getId()
const;
90 MCAPI ::std::string $getName()
const;
100 MCAPI
static void** $vftable();
Definition ActorRuntimeID.h:5
Definition BinaryStream.h:10
Definition PropertyComponent.h:18
Definition ReadOnlyBinaryStream.h:8
Definition SetActorDataPacket.h:26
Definition SynchedActorDataEntityWrapper.h:18
Definition PropertySyncData.h:5