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br::worldgen::processors::BlockEntity::Modifier Struct Reference
Inheritance diagram for br::worldgen::processors::BlockEntity::Modifier:

Public Types

using Type

Public Member Functions

Modifier & operator= (Modifier const &)
virtual ::std::unique_ptr<::CompoundTagapply (::IRandom &random, ::CompoundTag const *existingTag) const
virtual void appendMetadataKey (::Util::XXHash &hash) const
MCAPI Modifier (::br::worldgen::processors::BlockEntity::Modifier &&)
MCAPI Modifier (::br::worldgen::processors::BlockEntity::Modifier const &)
MCAPI void * $ctor (::br::worldgen::processors::BlockEntity::Modifier &&)
MCAPI void * $ctor (::br::worldgen::processors::BlockEntity::Modifier const &)
MCFOLD void $dtor ()
MCAPI ::std::unique_ptr<::CompoundTag$apply (::IRandom &random, ::CompoundTag const *existingTag) const
MCAPI void $appendMetadataKey (::Util::XXHash &hash) const

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 48, ::std::variant< ::br::worldgen::processors::BlockEntity::Passthrough, ::br::worldgen::processors::BlockEntity::AppendLoot > > mData

Member Typedef Documentation

◆ Type

using br::worldgen::processors::BlockEntity::Modifier::Type

Member Function Documentation

◆ apply()

virtual ::std::unique_ptr<::CompoundTag > br::worldgen::processors::BlockEntity::Modifier::apply ( ::IRandom & random,
::CompoundTag const * existingTag ) const
virtual

◆ appendMetadataKey()

virtual void br::worldgen::processors::BlockEntity::Modifier::appendMetadataKey ( ::Util::XXHash & hash) const
virtual

◆ $vftable()

MCAPI void ** br::worldgen::processors::BlockEntity::Modifier::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file:
  • src/mc/world/level/levelgen/v2/processors/block_entity/Modifier.h