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::ll::TypedStorage< 1, 1, bool > | mAffectShooter |
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::ll::TypedStorage< 1, 1, bool > | mAffectProjectile |
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::ll::TypedStorage< 1, 1, bool > | mAffectTarget |
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::ll::TypedStorage< 1, 1, bool > | mAffectSplashArea |
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::ll::TypedStorage< 4, 4, float > | mSplashArea |
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::ll::TypedStorage< 8, 104, ::ActorDefinitionTrigger > | mTrigger |
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◆ readfromJSON()
| virtual void ActorDefinitionEventSubcomponent::readfromJSON |
( |
::Json::Value & | component | ) |
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virtual |
◆ writetoJSON()
| virtual void ActorDefinitionEventSubcomponent::writetoJSON |
( |
::Json::Value & | component | ) |
const |
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virtual |
◆ doOnHitEffect()
◆ getName()
| virtual char const * ActorDefinitionEventSubcomponent::getName |
( |
| ) |
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virtual |
◆ $readfromJSON()
| MCAPI void ActorDefinitionEventSubcomponent::$readfromJSON |
( |
::Json::Value & | component | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $writetoJSON()
| MCAPI void ActorDefinitionEventSubcomponent::$writetoJSON |
( |
::Json::Value & | component | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $doOnHitEffect()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getName()
| MCAPI char const * ActorDefinitionEventSubcomponent::$getName |
( |
| ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| static MCAPI void ** ActorDefinitionEventSubcomponent::$vftable |
( |
| ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _canAttack()
| MCAPI bool OnHitSubcomponent::_canAttack |
( |
::Actor * | projectileOwnerActor, |
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::Actor * | hitActor ) const |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: