LeviLamina
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GameplayUI::ContainerItem Struct Reference

Public Member Functions

MCFOLD void $dtor ()

Static Public Member Functions

static MCAPI ::GameplayUI::ContainerItem fromItemStack (::ItemStackBase const &stack, ::ItemRegistryRef itemRegistry, ::GameplayUI::ContainerItemType containerItemType)

Public Attributes

::ll::TypedStorage< 4, 4, int > amount
::ll::TypedStorage< 8, 32, ::std::string > name
::ll::TypedStorage< 8, 32, ::std::string > image
::ll::TypedStorage< 1, 1, bool > hasDamageValue
::ll::TypedStorage< 2, 2, short > maxDamage
::ll::TypedStorage< 2, 2, short > damageValue
::ll::TypedStorage< 4, 4, ::GameplayUI::ContainerItemType > containerItemType

The documentation for this struct was generated from the following files: