LeviLamina
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LookControlComponent Class Reference

Public Member Functions

MCAPI void initialize (::Mob &owner)
 
MCAPI void setInternalType (::std::unique_ptr<::LookControl > type)
 
MCAPI void setLookAtPosition (::Actor const *target, float yMax, float xMax)
 

Public Attributes

::ll::TypedStorage< 1, 1, bool > mHasWantedPosition
 
::ll::TypedStorage< 1, 1, bool > mHasWantedRotation
 
::ll::TypedStorage< 4, 4, float > mYMax
 
::ll::TypedStorage< 4, 4, float > mXMax
 
::ll::TypedStorage< 4, 12, ::Vec3mWantedPosition
 
::ll::TypedStorage< 4, 12, ::Vec3mWantedRotation
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::LookControl > > mLookControl
 

Member Function Documentation

◆ initialize()

MCAPI void LookControlComponent::initialize ( ::Mob & owner)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setInternalType()

MCAPI void LookControlComponent::setInternalType ( ::std::unique_ptr<::LookControl > type)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setLookAtPosition()

MCAPI void LookControlComponent::setLookAtPosition ( ::Actor const * target,
float yMax,
float xMax )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: