|
|
MCFOLD bool | getHasWantedPosition () const |
|
MCFOLD bool | getHasWantedRotation () const |
|
MCFOLD::Vec3 | getWantedPosition () const |
|
MCFOLD::Vec3 | getWantedRotation () const |
|
MCFOLD float | getXMax () const |
|
MCFOLD float | getYMax () const |
|
MCAPI void | initialize (::Mob &owner) |
|
MCAPI void | lockLookAtPosition (::Vec3 const &position, float yMax, float xMax, uint ticks) |
|
MCAPI void | resetWantedPosition () |
|
MCFOLD void | setHasWantedPosition (bool hasWantedPosition) |
|
MCFOLD void | setHasWantedRotation (bool hasWantedRotation) |
|
MCFOLD void | setInternalType (::std::unique_ptr<::LookControl > type) |
|
MCAPI void | setLookAtPosition (::Vec3 const &position, float yMax, float xMax) |
|
MCAPI void | setLookAtPosition (::Actor const *target, float yMax, float xMax) |
|
MCAPI void | setLookAtRotation (::Vec3 const &rotation, float yMax, float xMax) |
|
MCAPI void | setYMax (float yMax) |
|
MCAPI void | updateLookAtPositionLock () |
|
MCAPI void | updateLookControl (::Mob &owner) |
|
|
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::LookControl > > | mLookControl |
|
::ll::TypedStorage< 4, 12, ::Vec3 > | mWantedPosition |
|
::ll::TypedStorage< 4, 12, ::Vec3 > | mWantedRotation |
|
::ll::TypedStorage< 4, 4, float > | mYMax |
|
::ll::TypedStorage< 4, 4, float > | mXMax |
|
::ll::TypedStorage< 1, 1, bool > | mHasWantedPosition |
|
::ll::TypedStorage< 1, 1, bool > | mHasWantedRotation |
|
::ll::TypedStorage< 4, 4, uint > | mLookAtPositionLockedTicks |
The documentation for this class was generated from the following file: